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I am pleased to welcome you to my portfolio, where you can explore my  projects

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Jakob Kiryo

Game Programmer

Hello and welcome to my portfolio. I am an up and coming game programmer that is excited to create and develop new games. Also get and understanding on how a game is created and always eager to learn more. Currently studying game programming. Learning about different engines and principles  each day.

Below are some projects that I have been working on since i started my programming journey. 


 
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Midnight Nexus

This was an ARPG School project. My role in this project was to implement sounds to the game using different kinds of sound effects. I found different kinds of sounds for the game using a website called Freesound. 

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This project was created in unity and programmed in C# to achieve our goal. We worked on this project for 5 weeks.

Holey Trapz

A Mobile game that we had as a school project. On this project I worked on gameplay mechanics. How the player should move and interact with the game. I Also created a laser for the player to use during the game to survive longer.

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This project was created in unity and we used C# to achieve our goal. We worked on this project for 4 weeks.

Stranded

This was my first group project at Forsbergs skola. This was a 2D game where you have crashed as an astronaut and need to repair your ship. I worked on game mechanics and game design. I designed one of the compounds. during this project we pair coded to get a good result. Our goal with the project was to make a "small theft auto" so we made a sci-fi version of it!

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This project was created in unity and we pair coded in C# to achieve our goal. We worked on this project for 4 weeks

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Party Game

During a six-week project, I developed a fast-paced button mashing minigame using Unreal Engine Blueprints. The game challenges players to quickly press buttons for high scores until the timers reaches 0.

 

This experience enhanced my skills in Unreal Engine and offered insights into game mechanics and player engagement.

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I Used Blueprints for the whole project. It was my first time using UE5 and also Enhanced Player Controls

Address

Stockholm, Sweden

Phone

+46707227844

Email

Connect

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